[18:47:10] [Client thread/INFO]: Setting user: (プレイヤー名)
[18:47:11] [Client thread/WARN]: Skipping bad option: lastServer:
[18:47:11] [Client thread/INFO]: LWJGL Version: 2.9.4
[18:47:11] [Client thread/INFO]: Reloading ResourceManager: Default
[18:47:12] [Sound Library Loader/INFO]: Starting up SoundSystem...
[18:47:12] [Thread-5/INFO]: Initializing LWJGL OpenAL
[18:47:12] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see
http://www.lwjgl.org)
[18:47:12] [Thread-5/INFO]: OpenAL initialized.
[18:47:12] [Sound Library Loader/INFO]: Sound engine started
[18:47:12] [Client thread/INFO]: Created: 1024x512 textures-atlas
[18:47:13] [Client thread/ERROR]: ########## GL ERROR ##########
[18:47:13] [Client thread/ERROR]: @ Pre render
[18:47:13] [Client thread/ERROR]: 1281: Invalid value
[18:47:13] [Client thread/ERROR]: ########## GL ERROR ##########
[18:47:13] [Client thread/ERROR]: @ Pre render
[18:47:13] [Client thread/ERROR]: 1281: Invalid value
[18:47:13] [Client thread/ERROR]: ########## GL ERROR ##########
[18:47:13] [Client thread/ERROR]: @ Pre render
[18:47:13] [Client thread/ERROR]: 1281: Invalid value
以下省略…